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Problem Importing .swf into Captivate 4

New Here ,
Sep 02, 2010 Sep 02, 2010

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I created some flash animations to be included into Captivate projects. The problem is when I import the swf into Captivate the animations don't play at the proper speed. They look correct in the preview, but when imported to the timeline they play way faster than intended. In one instance after publishing a big red square appears out of no where at the end of the animation. Does anyone have an idea how to maintain the integrity of the original swf when importing into Captivate 4?

Any help is much appreciated

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LEGEND ,
Sep 02, 2010 Sep 02, 2010

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Welcome to our community

When you create the animations, ensure the frame rate is 30 FPS. If looping is a concern, ensure you create a Movie Clip and you don't animate on the main timeline.

As for the red screen, it usually means all your computer memory is exhausted.

Cheers... Rick

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New Here ,
Sep 02, 2010 Sep 02, 2010

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Thanks. I wasn't sure why you recommended 30 fps at first, until I realized that 30 fps is what captivate is set at. The red square was from captivate filling in a text box from the Flash animation that showed up fine in the swf. Best guess is it's a bad graphic, will re-create and try again. Thanks again for your help.

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