9 Replies Latest reply: Oct 20, 2010 8:49 AM by artur (inarty) RSS

    GPU performance of old Packager & updated release of Packager

    artur (inarty)

      I wrote a few iPhone test examples at the beginning of the release Flash CS5. Then 1 week ago I updated the Flash CS5 and I found that all my GPU rendering test working more slowly than before.

       

      So here is results:

       

      App adds on the stage new instances of one Sprite Class (image 100x100) from the Library & do random 3d transformation (rotationX,rotationY,rotationZ) with this objects permanently. So you see random 3d rotations of the one Image.

       

      1) Previous release of Packager

      80 sprites - about 8 FPS

       

      2) Updated release of Packager

      20 sprites - about 8 FPS

       

      I now that the total CPU performance of the updated packager is more better. But what happened with GPU performance, somebody now? The new packager is 4 times slower ((