The scroll amount is based on the overall size of the scrolling content. You can override this by writing your own custom scroll code in Flash Builder.
Thanks for your reply.
Can I check is this a case of changing some existing code or adding new code?
I've gone into the FlashBuilder project > components > then there are several .mxml files per scroll panel including:
Is it in the top level 'OutsidePan.mxml' or on each of the sub component 'Left/RightButtonSkin.mxml' file that you would expect to change the increment code?
In the OutsidePan.mxml file I can see increment setting in this line:
<s:Button id="incrementButton" x="486" y="0"
<s:Button id="decrementButton" x="0" y="0"
<s:Button id="track" x="42" y="282" skinClass="components.OutsidePanNav2TrackSkin"/>
<s:Button id="thumb" x="235" y="271" skinClass="components.OutsidePanNav2ThumbSkin"/>
Am I in the right place? What do I need to change to say make a click go 10x further than it currently is ... 10% of the image would be ok.
While we are here ... is there a similar way to set the thumb to the center of the scroll track on start up? Would that be a code change done in the 'OutsidePanNav2ThumbSkin.mxml'
No. Those just define the visual look. You need to make the scroll increments values via another method (or center the thumb). Take a look at using the selectedIndex property and the scrollToIndex method on the list.