2 Replies Latest reply on Nov 13, 2006 10:06 PM by kglad

    setInterval problems...


      I have a counter on a game that counts down to 0 then moves onto the next frame (the game over frame). There is a button on this frame (the game over frame) that lets the user go back and play again. This is where the porblem occurs. Once they click to go back and play again the setInterval count down timer is messed up and counts down at random speeds...i have a clearInterval on the game over frame and also one in the code of the game that says, if such and such happens go to and play ("game over").

      Anybody know why this is?