That sounds interesting - but I'm struggling to work out just how to do that. In my app anyway,
I have the startup stage - well the only one actually.With an image scene on it.
Opening a stagewebview in say 300 x 330 pretty much covers what's there (iPhone 320x480) and it masks everything under it.
I am putting buttons on the stage below the stagewebview window - but can't see how I'd put an image over the top - or "underneath" that stagewebview.
I'm programming this app in Adobe Flash Pro CS5.5 for the IOS/iPhone
It's quite simple - if you add, say, a Shape of 300 x 330px, then add a StageWebView of 298 x 228px at (1, 1) you'll get an 1px "border" around the StageWebView
> it still leaves you with a plain square cornered stage
Not necessary - you can dress up this graphic underneath anyway you like
> What I would like is the image ontop of the stagewebview ... which is probably impossible
You are right, StageWebView will always come on top of everything on the stage.