0 Replies Latest reply: Oct 26, 2011 12:23 AM by st-f RSS

    How can I add a material to a SceneNode from a Collada model?

    st-f

      I'm trying to find a way to map a material on the model itself and/or it's subparts. ColladaBindMaterial seems to be the way but I couldn't find out how to implement it. I've seen there's also all of the model's properties in ModelManifest, but it seems to be read-only?