thats the source, i just deleted the stream source and groupspec, since i know that the stream works..
_stage = systemManager.stage;
_stage.align = StageAlign.TOP_LEFT;
//var playerInstance:Object = new playerClass();
var playerInstance:StrobeMediaPlayback = new StrobeMediaPlayback();
playerInstance.initialize(_parameters, _stage, systemManager.loaderInfo, null);
playerInstance.configuration.enableStageVideo = true;
OSMFSettings.enableStageVideo = true;
var ui:UIComponent = new UIComponent();
ui.addChild(playerInstance as DisplayObject);
Continuing my trials i was hoping that maybe another example would help me solving the problem with the stagevideo.. so i went to the osmf svn page and got myself another air example from http://sourceforge.net/adobe/osmf/svn/2414/tree/osmf/trunk/player/ and finally got it working with my rtmfp stream.. but still i got the same result, no hardware video rendering..
stagevideo is apparently supported with my version (traced it).. but my stream won't "add" itself to stagevideo..
now i did some changes in order to adress flash player 11 in the osmf source.. i set the compile options for the osmf Library (and compiled it anew) AND my project to
-define CONFIG::FLASH_11_0 true
-define CONFIG::LOGGING false
to get h264 support and hardware accelerated video playback for mobile devices from air 3.0 and flash player 11.
also i rewrote all the CONFIG::FLASH_10_1 from the osmf library to CONFIG::FLASH_11_0 to work with my compiler options..
am i making a big mistake there??
so again.. i get the video and all but the Hardware video rendering ain't working.. so i have a lot of drop frames and worse quality then on the setup.html where my stream apparently works with stagevideo..
also read somewhere that i have to put <renderMode>gpu</renderMode> in the ..app.xml --> no effect whatsoever
is the source of the strem you are recieveing h.264 or published via a flash based client with sorenson? or vp6?
You wont likely get full hardware acceleration unless its H.264. If it is h.264 which profile and level are you using.