I would really like to have access to the source code to Proscenium and Pellet
Grayson Lang mentioned this in the Presentation at MAX2011 Deep dive into Molehill.
I've the framework a bit and I have hit a wall where I would like to add properties and methods to some existing classes, or where it would have been easier looking at the .as files not running to the docs all the time.
Before Proscenium had chosen to work with away3d vs any other library for this very reason. We have a built a great prototype here at our little studio, however I really love this framework but waiting on updates and new features or code-mod's from adobe would kill our workflow. We are building our own little scenegraph editor