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Hi!
Question 1:
When I upload my apk to Android Market it says
"Localized to: default, Japanese, German, Dutch, Polish, Korean, French, Turkish, Czech, Spanish, Italian, Portuguese, Russian, Swedish, Chinese (China), Chinese (Taiwan)"
Does anyone know why?
It's only localized in English and Swedish so far.
Is it possible to change this?
If not, will it affect the apps appearance on the market (could it possible fool consumers in these countries)?
Question 2:
I have added this to the android manifest, inside the manifest tags:
<supports-screens android:smallScreens="false"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"/>
But Android Market does not recognize this. I need smallScreens to be filtered out. Is this supposed to work?
Thank you!
/anders
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Can't find any documentation about how localization ("strings.xml" I guess) is assembled by AIR and interpreted by android market. Or how it can be changed.
Not even Adobe's support could help me out. I'll publish this anyway now. I'll blame Adobe if I get an billion angry e-mails from China.
Wish they at least could give me some form of answer.
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Hi Anders:
Just curious. Do you know anyway which allows the user to see the application's (binary's) localizations (not to developer but to the user on market)? Or are you aware if any filtering occures in Android Marketplace based on these localizations?
For screen sizes:
android:smallScreens
"true"
by default. You should also look at <compatible screens>
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Hi Saumitra!
No, I cannot see it when browsing Android Market. There could be other ways to browse the market. I'm not really sure. And I do not know how (or if) this information is used by any filters. Thereof my question. But I do know the information is wrong.
Just don't want to make errors that could upset any costumers. Maybe it's not a problem at all. I will find out pretty soon I guess.
The "supports-screens" tag worked fine. It was just very unclear in the developer console on android.com. As one might expect, it is not shown as a filter when the apk is uploaded (like the touchscreen filter), but... when the apk is saved it will show in the right column. "Supported screens: normal-xlarge". Could be good to know.
Thanks for the response.
/anders
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Maybe it's cool for Android Market, but unfortunately the languages appear in the Apple app store:
http://itunes.apple.com/us/app/wordpox-premium/id481002756
Languages: English, Chinese, Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Swedish, Turkish
I don't feel at ease with this. The game is only available in English and Swedish. Since it's a word game it could be kind of critical.
It's not possible to set these languages when creating the IPA?
(I also have a free version of the app coming out in just a few days...)
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Currently there is a workaround if you are on Mac and have Xcode installed. http://www.saumitrabhave.com/2011/10/removing-unwanted-languages-from-you.html
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Did you find a way to change the language list for android???
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Its really simple in cs6. When you go to the publish settinhs (ide?) on the last tab you can select the languages you want to support. For both ios and android.
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Unfortunately I'm still on cs5.5 and it looks like my company wont be upgrading to 6 in the short term. I've got to say I'm starting to get a bit sick of adobe messing people around in these situations. What about installing the latest air 3.0 sdk?
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