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1. Re: HDR Toning... Crashes Photoshop
Noel Carboni Dec 1, 2011 7:27 PM (in response to Unsigned Code Labs)You probably tried a preferences reset, no?
-Noel
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2. Re: HDR Toning... Crashes Photoshop
Unsigned Code Labs Dec 1, 2011 7:35 PM (in response to Noel Carboni)@Noel: Yes I did, it had no effect.
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3. Re: HDR Toning... Crashes Photoshop
Unsigned Code Labs Dec 1, 2011 7:35 PM (in response to Unsigned Code Labs)Furthermore, it's not a "hard crash" per se. Photoshop.exe actually stays loaded after the error box has been dismissed, although CPU & IO usage drop to zero and the window becomes unresponsive. Worth mentioning since apps that bring up the Windows crash dialog usually terminate.
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4. Re: HDR Toning... Crashes Photoshop
Noel Carboni Dec 2, 2011 6:02 AM (in response to Unsigned Code Labs)What video card and display driver version do you have? That's where my suspicions fall next...
-Noel
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5. Re: HDR Toning... Crashes Photoshop
Unsigned Code Labs Dec 2, 2011 10:10 AM (in response to Noel Carboni)Intel GM45, latest drivers. I know it's not a great card, but it used to work with HDR. Haven't installed any new Windows updates or anything either...
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6. Re: HDR Toning... Crashes Photoshop
Noel Carboni Dec 2, 2011 11:02 AM (in response to Unsigned Code Labs)Ouch. In developing my own OpenGL plug-ins I found Intel GMA drivers were by far the buggiest. My one biggest complaint with them is that OpenGL rendering absolutely HAS to be done in one thread - the same one that creates and destroys the context. You can't pass an OpenGL context around as you're supposed to be able to do. Sometimes it ALMOST works...
But you're saying it just stopped working for you out of the blue, without any system or Photoshop changes? That's pretty odd. That almost implies some kind of hardware failure.
Have you investigated alternate settings for the OpenGL feature in Photoshop's Edit - Preferences - Performance dialog?
-Noel
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7. Re: HDR Toning... Crashes Photoshop
Unsigned Code Labs Dec 2, 2011 11:18 AM (in response to Noel Carboni)OpenGL drawing is/was disabled. Enabled it and now the HDR window draws slightly more (instead of just the dialog frame) for about 1-3 seconds before crashing just like before.
OpenGL is forced in "Basic" mode. (grayed out)
V-Sync is enabled, AA disabled.

