4 Replies Latest reply: Mar 6, 2012 1:17 AM by Nimisha1 RSS

    Unable to go Fullscreen on iOS Problem - Air 3.1

    Mr. PinC

      I am trying to run an app in Fullscreen mode on IOS. (latest iPod touch) The app is running in GPU mode and is set to be portrait.  For some reason though I alway see the iOS UI status bar. The app is being compiled with AIR 3.1 sdk, Is there anything I need to specifiy in the application descriptor other than the obvious?  I am including the iPhone and initialWindow markup for reference.

       

       

          <iPhone>

              <InfoAdditions><![CDATA[        

                  <key>UIStatusBarStyle</key>

                  <string>UIStatusBarStyleBlackOpaque</string>

                  <key>UIRequiresPersistentWiFi</key>

                  <string>NO</string>

                  <key>UIPrerenderedIcon</key> 

                  <true/>

       

                  <key>UIDeviceFamily</key>

                  <array>

                      <!-- iPhone support -->

                      <string>1</string>

                      <!-- iPad support -->

                      <!--<string>2</string>-->

                  </array>

       

              ]]></InfoAdditions>

              <requestedDisplayResolution>high</requestedDisplayResolution>

          </iPhone>

       

          <initialWindow>

              <title>flashpunk-ios</title>

              <content>flashpunkios.swf</content>

              <visible>true</visible>

              <renderMode>gpu</renderMode>

              <fullScreen>true</fullScreen>

              <autoOrients>true</autoOrients>

              <aspectRatio>portrait</aspectRatio>

          </initialWindow>