11 Replies Latest reply: Apr 7, 2012 6:56 PM by takennick RSS

    Slow Liquify / Large .msh files

    takennick

      The liquify filter is nothing like you show on Youtube. It's still slow and I see no benefit of the GPU. I have Nvidia GT120.

      The .msh files are stll huge. Can't you figure out how to make them tiny without "resizing" tricks? As far as I know, they are supposed to be vectors, and vector graphics should take little space. Please fix this.

        • 1. Re: Slow Liquify / Large .msh files
          Chris Cox Adobe Employee

          Liquify's meshes can be fairly dense, and they don't compress well. No, there's no good way to make them smaller.

           

          And a GT120 is probably at the low end of GPUs to accelerate Liquify.

          • 2. Re: Slow Liquify / Large .msh files
            Jeffrey Tranberry Adobe Employee

            It sounds like your Liquify is defaulting to CPU mode instead of using the GPU.

             

            Can you post more details:

             

            FAQ: I found a bug. How do I write a useful bug report?

             

            Including your system info:

             

            FAQ: How do I share my System Information?

             

            Thanks!

            • 3. Re: Slow Liquify / Large .msh files
              Jeffrey Tranberry Adobe Employee

              Please make sure you have the latest driver. Determine what video card you have and go directly to the manufacturers website (nVidia or ATI/AMD) and download the latest driver. GPU and OpenGL support | Photoshop CS4, CS5: http://adobe.ly/OpenGL

              • 4. Re: Slow Liquify / Large .msh files
                takennick Community Member

                Yes, i think it defaults to CPU but it shouldn't. Here's my system info:

                 

                Adobe Photoshop Version: 13.0 (13.0 20120305.m.415 2012/03/05:21:00:00) x64

                Operating System: Mac OS 10.7.3

                System architecture: Intel CPU Family:6, Model:23, Stepping:10 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1

                Physical processor count: 2

                Processor speed: 2930 MHz

                Built-in memory: 8192 MB

                Free memory: 5306 MB

                Memory available to Photoshop: 6696 MB

                Memory used by Photoshop: 82 %

                Image tile size: 128K

                Image cache levels: 4

                OpenGL Drawing: Enabled.

                OpenGL Drawing Mode: Basic

                OpenGL Allow Normal Mode: True.

                OpenGL Allow Advanced Mode: True.

                OpenGL Allow Old GPUs: Not Detected.

                OpenGL Version: 2.1 NVIDIA-7.18.11

                OpenCL Unavailable

                Video Card Vendor: NVIDIA Corporation

                Video Card Renderer: NVIDIA GeForce GT 120 OpenGL Engine

                Display: 1

                Main Display

                Display Depth:= 32

                Display Bounds:=  top: 0, left: 0, bottom: 1200, right: 1920

                Video Renderer ID: 16918028

                Video Card Memory: 236 MB

                Video Rect Texture Size: 8192

                Serial number: Tryout Version

                Application folder: Macintosh HD:Applications:Adobe Photoshop CS6:

                Photoshop scratch has async I/O enabled

                Scratch volume(s):

                  Macintosh HD, 534.4G, 193.1G free

                Required Plug-ins folder: Macintosh HD:Applications:Adobe Photoshop CS6:Adobe Photoshop CS6.app:Contents:Required:

                Primary Plug-ins folder: Macintosh HD:Applications:Adobe Photoshop CS6:Plug-ins:

                Additional Plug-ins folder: not set

                 

                 

                Installed components:

                 

                 

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                • 5. Re: Slow Liquify / Large .msh files
                  eclic Community Member

                  I have the same video card on my Mac Pro and you should use Liquify in the (CPU?) mode. When launching Liquify hold down option.

                  Otherwise you will see artifacts in the preview image. That card is too old I guess for the GPU accelerated features of Liquify - so I'd rathher use the CS5 speed Liquify than get or see artifacts.

                  • 6. Re: Slow Liquify / Large .msh files
                    Trevor.Dennis MVP

                    When some of you say that Liquify is slow, do you mean its response while editing on screen, or the time it takes to complete when you click on OK?   I am finding absolutely no lag on my fairly high spec system, but a bit of time to render a very large file, (I resized an image to 25,000 pixels wide to try Liquify on to see if it made use of all cores and threads).

                    • 7. Re: Slow Liquify / Large .msh files
                      takennick Community Member

                      I mean "slow" while editing - like they showed in the video on youtube - like drawing the "S" / initial loading of the image.. Holding option doesn't do anything for me - still CPU mode.

                      • 8. Re: Slow Liquify / Large .msh files
                        eclic Community Member

                        i meant that CPU mode is best for that video card.

                        not holding option should load GPU mode which I do not think works well with that card.

                        you might have to experiment with the graphics card settings in PS prefs

                        I use the basic setting. I have no performance problems with Liquify but i use small careful strokes - not fast.

                        basically that card will not see the new performance benefits of the new Liquify - but maybe someone more technical than me can confirm.

                        • 9. Re: Slow Liquify / Large .msh files
                          john worthington Adobe Employee

                          Liquify requires at least 256MB of available Video Card Memory. Some 256MB cards have too much of the memory used by the operating system and there is not sufficient memory left over to accelerate Liquify. Cards with 512MB of vram memory should work nicely.

                          • 10. Re: Slow Liquify / Large .msh files
                            takennick Community Member

                            I see. I'm not a technician, but I think that card should handle liquify pretty well when handled correctly. Simple 2D distortions are not brainer even for older cards. The only limitation can be texture size, but I would be happy to have less detail and greater speed.

                             

                            Take a look at that screen saver which uses "liquify" like distortions for the Mac and it screams on my machine:

                            http://wakaba.c3.cx/s/lotsablankers/lotsawater.html

                            • 11. Re: Slow Liquify / Large .msh files
                              takennick Community Member

                              UPDATE : Windows version of CS6 has no problems with GPU acceleration for Liquify on the same machine!