I'm having a very frustrating problem with FMS. A stream recorded on the server-side won't play until I restart the server.
The user flow I'm currently working with is:
1. record webcam stream
2. close the stream
3. call FMS function to post process the stream
4. FMS joins the recorded webcam stream with two pre-recorded videos and stores as a new stream
Then, knowing the new stream name, I'm trying to play it. However, I'm always seeing its last frame and it doesn't play. Surprisingly, restarting the server and re-connecting to it helps, then I can play the stream.
So I wonder if (server-side):
var stream = Stream.get("streamName");
somehow retains the stream? Locks it? I'm just guessing. Any ideas?