Expand the view. Make sure you don't have any unwanted keyframes in there.
There is absolutely no extra keyframe. Watch this video and you can see where the title moves back at one point when at no time did I ever tell it to. I want it to come in from the right side, slow down a bit then zoom to the left. I never tell it to move back to the right.
Your workflow description seems a bit odd.
You said that you set a keyframe then moved the title to where you wanted it.
Move ahead 2 seconds. Set a keyframe. Move the title to where I want it.
What you do for keyframes is set the initial keyframe for first position of the title.... then go to the next place in time and position the title to where you want it. The keyframe will automatically set it self.
BTW: as a VideoNoob it may pay to wait a while before you start making the "lunacy" call.
Shooter, just curious if you watched the video, because you will see I did exactly what you're saying, despite how my text description may have made it seem.
I would actually suggest the opposite method. Move the CTI to the position for the next keyframe, set that first, and then adjust the position.
It's how I've always done it and have never had an issue.
In reality though i'm 99% sure there shouldn't be a difference in moving the cti to the point you want the kyframe and then moving the object itself to create one automatically... or pressing the add keyframe link and moving the object.. As long as the CTI doesnt move from the frame, either way is acceptable. At least it SHOULD.
I did not see the video when I posted because it was "processing" and not available.
Try changing the key frame in question by right click on it and use an "ease" of one sort or the other. (Probably Spatial)
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Having recently encountered this issue, I searched the web for a solution and stumbled upon this thread, which to my surprise was not only left unanswered, but also seemed to be the only search result that was directly relevant to my problem. Luckily, I was able to adapt some advice from a similar situation. Since I finally discovered a solid method, I figured I would offer my knowledge to anyone else treading the same path as me.
I guess they call something like this a "wobbly" keyframe. In After Effects, someone gave the advice to right click and change the temporal interpolation to LINEAR. In premiere, I noticed that they were ALREADY linear, but then I recalled Shooternz post about a spatial ease.
- Highlight ALL the keyframes, right click, then select Spatial Interpolation and click on Linear. This should solve the issue. You can then add eases and such to meet your goals.
I knew from the beginning that it must have been an invisible knot in the bezier curves. I pulled the bars in every direction, but all it did was tighten or loosen the knot, causing the motion to speed up or slow down, but it would always hit the knot and reverse before continuing forward. You know how Illustrator will create crazy-looking lines when you try to add too many points with strong curves? Well the same logic applies to this, but Premiere has a much more difficult interface when dealing with bezier curves. In other words, by getting rid of the extra curves instead of trying to fix them like you can in Illustrator, it fixes the problem much more easily.
I hope I helped to clarify the issue and help you understand the logic of what went wrong, so you can move on now and perhaps adapt this knowledge to future obstacles.
Thank you Shinzou! I encountered this problem and you're the first to offer a solution that worked for me (selecting ALL keyframes simultaneously rather than individually as individually they are already set to linear.)
Thank you! That was really frustrating me!
Thank you so much!!! I don't know why the first people didn't answer the question like you did. kind of annoying Seriously a life saver i was getting so mad at premiere for a second. Cheers!