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Can you post examples of what you are trying to achieve? I can't really work it out from your description, sorry. Typically, adding textures to video can be as simple as placing your texture layer over the footage layer and adjusting the blending mode and opacity to taste.
My apologies for not posting these in the first place. The idea is the rifle sight will fly in to a specific focus on the underlying video with varying movements and focuses throughout the video as the subject changes. Ideally I would like to have the texture and rifle scope linked so that as the rifle sight moves in and out the texture adjusts accordingly.
This example below, is the texture applied to a duplicated video layer with an inverted circular mask.
This is what I came up with playing with the texture on a semi-transparent solid layer.
This is what hte merged PS document looks like just right on top of the video. No blending modes applied yet. Though I will start playing with that.
Last, the original PS document.
Thanks for your time Andrew. I appreciate any feedback or insight you might provide. Thanks!
I'm still not quite understanding what problem you're having. Is it an issue that parenting will fix or an issue that blending modes (and varying the opacity) will fix?
At this point, I'm not sure what I was asking earlier. I needed to stop and think it out. It was pretty simple really just a combination of opactiy, blending and parenting all mentioned somewhere above.
Thanks for looking,