This question is really geared towards adobe tech support at this stage of the game:
I noticed that when the new feather tool is selected and is pulling out on a mask point, it seems that ALL of the points get equally feathered as well.
You then have to go around and add more "feather points" to bring the feather "in" on the areas that you want to remain sharp.
This seems to add more work to the artist, no ?
Is there a way when you drag out a point, it feathers "JUST" the point you're pulling on?
Or will we have to go around adding points to bring the feather back into the areas we didn't want to feather in the first place?
Not that I'm complaining, I've been waiting YEARS for a feather option like Nuke's or Combustion has.
You can Shift+click and drag to only apply the feather to a path segment.