7 Replies Latest reply: May 29, 2012 5:21 PM by entremaneur RSS

    Why is CS6 slow, 64bit-mode or not?

    algro3

      Got the CS6 trial for OSX. Its not nearly as responsive as promised.

      It can't handle average files with let say 30states in it.

      Escpecially if you create symbols with a lot of elements(30+) which are nested and you want to edit those symbols, there is huge perfomance drop:

      You can't use your keyboard for moving elements within those symbols. The programs give you no feedback what it is doing.

       

      Then I checked the activity monitor: Apparently fireworks is not running in 64bit mode.

      Is this just the trial version or is the Adobe-Add misleading that it should be running in 64bit?

       

       

      My comp-specs:

      lates iMac

      20GB Ram

      SSD 

        • 1. Re: Why is CS6 slow, 64bit-mode or not?
          graugans Design Community Member

          I have exactly the same problems. Opening the preview window takes ages, although the file is just a few MB in size. Whats wrong with this programm?

          • 2. Re: Why is CS6 slow, 64bit-mode or not?
            Shubhashri CG Employee Hosts

            Performance improvement in CS6 is made interms of refreshing the Property inspector on Mac platform.

            On Windows platform file open /edit and save limit has been increased for 64 bit machines.

             

            Adobe Fireworks CS6 is a 32-bit application only.Also performance interms of rendering on canvas or preview is not changed in CS6.

             

            Thanks

            Shubha

            • 3. Re: Why is CS6 slow, 64bit-mode or not?
              graugans Design Community Member

              And why it has not been improved? Its so obvious slow!

               

              Dennis Itzwerth

               

              Am 09.05.2012 um 13:20 schrieb Shubhashri CG <forums@adobe.com>:

               

              Re: Why is CS6 slow, 64bit-mode or not?

              created by Shubhashri CG in Fireworks - View the full discussion

              Performance improvement in CS6 is made interms of refreshing the Property inspector on Mac platform.

               

              On Windows platform file open /edit and save limit has been increased for 64 bit machines.

               

               

               

              Adobe Fireworks CS6 is a 32-bit application only.Also performance interms of rendering on canvas or preview is not changed in CS6.

               

               

               

              Thanks

               

              Shubha

               

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              • 4. Re: Why is CS6 slow, 64bit-mode or not?
                lazypixelmachine Community Member

                Thank you for your response Shubha. But what does this mean? An Adobe Employee should be expected to write in coherent English if they are going to be charged with responding to client queries on the official forums. This sloppy, inadequate response seems typical of this sloppy, inadequate update to Fireworks.

                 

                How can you, Adobe, continue to push this software out and expect us to buy it when you can't even provide a proper update.  There is no justfiable reason to have Fireworks still running in 32-bit mode. It's 2012, come get with it you're supposed to be a leader. Bohemian Software's new Sketch 2.0 is a 64-bit program and it is only at version 2.0 and it flies cirlces around Fireworks not in features, yet, but in performance and interface. How are these Ma and Pa shop graphic software developers with their limited resources and manpower growing their applications at a rate several magnitudes faster than Adobe?

                 

                You upgraded the property bar? Big deal, that and your paltry CSS copying feature are not enough to call Fireworks CS6. This is atrocious, truly atrocious.  How long do you think you can keep milking your users?

                • 5. Re: Why is CS6 slow, 64bit-mode or not?
                  graugans Design Community Member

                  I totally agree! Its been 18 month I believe since CS5 and all Adobe did where adding a CSS3 panel and a so called improved color palette! Incredible. This programm has the potential to become a serious tool for web development and despite all constraints it seems to be, but not because its good, but because there are no alternatives, (except for Photoshop).

                  Real improvements like a usebale preview which renders immedately not just after a few seconds, an easy way to use global colors, reasonable dropshadows, (everybody I know uses the edge feather effekt instead) a measurement tool which can be used easily and so on and on...

                   

                  My guess is that Adobe will let FW die in near future, as more and more people switch to Photoshop. But calling it Upgrade and demanding 150 bucks?

                  • 6. Re: Why is CS6 slow, 64bit-mode or not?
                    mzetlitz Community Member

                    Thanks for giving my frustration a voice @lazypixelmachine and @cltzwerth. I can't but totally agree on what you say regarding the CS6 update.

                    The truth is that behind the few of us that voices our opinion and frustration, there are many more professional users with the same opinion. But, we are probably not enough to make Adobe change.

                     

                    It is appalling.

                     

                    And thanks @lazypixelmachine for the tip on Sketch 2.0. Going to try it out. Regardless, I will put my cash here instead, so they can make that application a true replacement.

                     

                    Edit: Spelling mistakes.

                    • 7. Re: Why is CS6 slow, 64bit-mode or not?
                      entremaneur

                      Agreed. I am astonished with what Adobe considers an upgrade. I don't how they are making decisions on enhancements or new features, but it sure isn't from listening to customers. Here is the bottom line, it's clear Adobe doesn't view Fw as a serious tool for serious designers. They know that serious designers won't use it, they'll use Photoshop. Despite the fact that Fw fills a huge gap between Photoshop and Dw for things like producing functional mockups/prototype, "real" designers are loathe to use it because of the stigma attached to it. I think that's a shame, but IMO it's why Adobe ignores it. On the other hand Dw suffers from a similar but different problem: "real" front-end developers won't use it, and it's not difficult to see why.

                       

                      Dreamweaver is marketed as a tool for "non-developers" to build great websites, so the Dw team focuses on features like the "fluid grid" system released in CS6. Serisously, what were they thinking? Even for non-developers there are a million of those on the web. And now that Twitter Bootstrap is essentially pervasive it seems that everyone accept the Dw team knows what good code looks like for grids. On the other hand Dw is lacking a ton of functionality that many open source tools have and that most front-end developers have come to expect from an IDE. Even basics features are missing, like using themes for code coloring (which is included in virtually EVERY other IDE because of how useful it is to developers, but not Dw...).  And It's 2012 but Dreamweaver still has no Git integration? Subversion only! Who still uses that today? Surely only people who haven't heard of git.  There is no support for pre-processors like LESS/SCSS/SASS, coffeescript, HAML. No support for zen coding... 

                       

                      I could go on and on and on.   All these features are missing and the Dw team spends their time on that crappy fluid grid system. Sigh...  I'm done with Dw, Sublime Text 2 and the browser do everything I need.