0 Replies Latest reply on Jun 28, 2012 10:46 PM by UltimateFlashxz

    Attribute System: Skyrim style speech.


      Im currently working on an attributes system through variables.


      What i would like to get working is a Skyrim style of the Speech skill.

      Having a chance for something to happen depending on how high the attribute is.

      The higher the attribute is, the higher the chance for it to happen.


      Any ideas on how to get something like this started?


      Edit: It would trigger through a button.