6 Replies Latest reply on Jul 19, 2012 6:16 AM by random(1)

    iOS application dies - suspect a memory issue




      I have a reasonably large AIR application developed in CS6 using AIR 3.3 (I tried 3.2 as well). Works fine on my computer but when I upload it to an iPhone the application tries to start but then dies and returns to the apple home screen.


      The application contains about 12 screens each of which contain many (50+) variables / movie clips etc. Tried to debug it using the external debugger but no errors appear in CS6. When I limit the number of screens I create to e.g. 9 screens only it starts to work again. Which 3 I disable is totally irrelevant (first  or last 3 screens) - when I get down to 9 screens all is well.


      I don't really know where to start looking for a solution to this. Anyone has any suggestions?