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1. Re: Pixel Bender iOS
Gaius Coffey Oct 17, 2012 5:01 AM (in response to Shane Stevens)When running in debugger, it looks like the shader is instantiated without a ShaderData class... I think iOS probably strips out the bytecode, which would imply you need to go through the ANE / AS3 route. I'd love to know more about writing them as an ANE, do you have any blog refs etc that you could share?
Thanks,
G
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