if you're looking to create games that will be installed on mobiles, flash is alive and well. stick with it.
if you're looking to create games that will be on the web and played on iOS mobiles browsing your website, you'll want to use html5. however, flash cs6+ can export the html5 assets needed to display all timeline animations. it will not export actionscript, however, so while you still might want to use flash to fast-track those animations, there's no reason to learn as3 if this scenario applies to you.
am really not sure,
i just want to use flash cause i like it, and am very familiar with the flash envirement that's why i want to keep using it plus i cannot found a good starting point to move on HTML5 or even bulding a game from scratch with C or C++
any advice please ?
how are you deploying your games.
we embed SWF file into a HTML page, so you can play the game from any browser that support FlashPlayer .
if you do all of your animation using actionscript, it's time to stop using flash.
if you do some of your animation using the timeline, you can still use flash to create those animations and flash cs6 (with the free createJS extension) and export those animations for use with html compatible with iOS browsers.
i think it is time to move out however flash will always be usefull .