Hi! I'm testing my game on both iphone and android, and I can observ that the battery drains horribly fast!!
My game is a simple pixel game that uses Adobe Air 3.5, Axel Framework (for rendering with gpu) and one extension for ads.
Some data of my game consuming battery:
iPhone 4: 5 minutes = 2% less battery
iPhone 4s: 5 minutes = 5% less battery
Samsung Galaxy II: 5 minutes = 3% less battery
As I say the graphics are very simple and the game is only 4 mb.
Is it a general problem with adobe air apps?? somebody else has the same problem??
I will try running the app at 30 fps and post here the results hoping someone will answer.