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1. Re: Rubber Stamp in PS6 Misbehaving!
Chris Cox Mar 6, 2013 9:58 AM (in response to Stacey Bindman)The brush size is set to something huge, and you have the preview enabled in the clone source palette.
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2. Re: Rubber Stamp in PS6 Misbehaving!
Curt Y Mar 6, 2013 9:58 AM (in response to Stacey Bindman)Would probably help if your screen shot showed the brush settings.
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3. Re: Rubber Stamp in PS6 Misbehaving!
Stacey Bindman Mar 6, 2013 12:32 PM (in response to Chris Cox)Hi Chris,
I've added another photo. The rubber stamp is set to 34 - small in proportion to the photo.
I'm unsure what you mean by "and you have the preview enabled in the clone source palette".
Thanks for answering,
Stacey
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5. Re: Rubber Stamp in PS6 Misbehaving!
Stacey Bindman Mar 6, 2013 12:46 PM (in response to Stacey Bindman) -
6. Re: Rubber Stamp in PS6 Misbehaving!
Chris Cox Mar 6, 2013 12:51 PM (in response to Stacey Bindman)Open the clone source palette and look at the settings.
You changed some of the settings and forgot about it.
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7. Re: Rubber Stamp in PS6 Misbehaving!
Stacey Bindman Mar 6, 2013 2:15 PM (in response to Chris Cox) -
8. Re: Rubber Stamp in PS6 Misbehaving!
Chris Cox Mar 6, 2013 2:43 PM (in response to Stacey Bindman)The overlay helps to align content, and is very helpful when the brush overlay isn't enough.








