is there a workaround to prevent Photoshop modify the scale of 3D objects when importing them ?
In fact, PS try to optimize thesize of the object regarding the size of the picture...I should prefer either the opposite or nothing at all, to allow me to define the definition and the resolution of the file to allow me to print at scale 1:1 the different views of my model in orthographic view...
In addition it could help also to render different object imported one by one (at their respective scale) and merge in a single layer...
Many thanks
PS will retain cameras in 3DS files and not normalize the mesh in relation to the overall scene scale, but that's as good as it gets, at least as far as I know...
Mylenium