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1. Re: After Effects Comp fps settings
Mylenium Apr 15, 2013 7:47 AM (in response to Macnimation)Some food for thought:
http://myleniumblog.com/2013/01/20/decapitated-cap/
Based on that, you will realize that "realtime" is a rather relative term. Even if AE was able to play each discrete frame exactly timed, your computer screen might still be set at 60 fps or something like that and you never would see certain frames. Therefore you can pretty much achieve what you want just using a 60 fps comp or similar. The only caveat is that in order to determine the sampling interval you will have to re-interpret your footage similarly so AE actually shows you each frame and then use time-remapping/ stretching with equal multiples to get it back to full "240 fps". Or in simpler words: Interpret your footage as 60fps, set your comp to 60fps and do a little math in your head for the time-remapping stuff. And since obviously this might get tiresome after a while, file a feature request:
Feature Request/Bug Report Form
Mylenium



