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1. Re: Point light render problem (CS6)
Mylenium Apr 24, 2013 7:24 PM (in response to Vadaar)What system? What render settings? Screenshots? Also, have you actually checked the position of the light and made sure it's in front? OpenGL may render back lights at specific gracing angles that otherwise wouldn't be visible with proper raytracing...
Mylenium
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2. Re: Point light render problem (CS6)
Vadaar Apr 24, 2013 7:34 PM (in response to Mylenium)Thanks for the quick reply Mylenium. I'm using a Windows 7 Core i5 system with an AMD 6800 series card. You put me on the right track. The light was under the postcard surface and was shining through under openGL but not when raytraced. Now it doesn't really look all that great before I render, but looks fine afterwards.
Thanks again!
-Jon


