2 Replies Latest reply: Jul 13, 2013 12:20 AM by Mike_Dobs RSS

    Strobe MediaPlayback supports multiple ppi screen values?

    Mike_Dobs Community Member

      Hello,

       

      I have a mobile project with the latest OSMF 1.6.2 and strobe, all was fine with 250+ ppi (the player was displayed across the available space of the view), but when I changed the ppi value to 169 to support tablets the player shrinked to 1/3 of the screen and although I had all the percentages/fixed values correct the player wouldn't stretch across the screen (I also had the scaleMode to "stretch").

       

      Does anyone know if this is a problem with the Strobe media playback? Or knows how to scale the player accordingly in order to be stretched or full screen across multi-ppi implementations?

       

      Thanks in advance.

        • 1. Re: Strobe MediaPlayback supports multiple ppi screen values?
          Steve Springett Community Member

          Mike,

           

          Did you ever find out the answer to this?  I'm developing an Adobe Air mobile application for iOS and Android that uses Strobe Media Playback and I'm able to stretch the player to fit the screen, the problem is the controls. On a computer with 72dpi, the controls are the correct size, but on a tablet with ta greater pixel density (ppi / retina displays), the controls are too small and unusable.

           

          If anyone knows how to solve this, please let me know.

          • 2. Re: Strobe MediaPlayback supports multiple ppi screen values?
            Mike_Dobs Community Member

            I think that the best solution is to design controls specifically for these screens (larger, with larger hit areas) and use something like media queries to identify the screen resolution. What sums up the problem is that with different ppi values: a pixel is not a pixel (meaning that a pixel in 72ppi is almost half in a 150ppi screen).

             

            I hope it helps.