Premiere CC 7.2.2 crashes when trying to export via Media Encoder
pictures_in_motion Apr 15, 2014 2:58 AMHello,
My computer is a:
2x Intel Xeon Processor E5-2650 (2000 MHz, 20MB);
16x Kingston DIMM 8 GB PC3-8500 ECC Reg.;
PNY Quadro 4000 with 2048 MB GDDR5-RAM;
PNY Tesla C 2075
2x 2000 GB Western Digital RE4 (7200 UPM/S-ATA II) as a RAID I
1x 120 GB OCZ Vertex 3 SSD
1x 240 GB OCZ Vertex 3 SSD (system disk)
Tyan S7050GM4NR motherboard
Windows 7
I freshly installed Windows 7 and the CC-Apps PremierePro, After Effects, Media Encoder, Photoshop and Speedgrade.
When I try to export any video from premiere to the media encoder premiere crashes without any error message. The problem is not the project: I created several new projects and even if I only have one Photoshop-File in the timeline that I try to export: premiere crashes. When I export directly from premiere it works, but there is no chance to go via media encoder. The strange thing is that I can export from after effects to the media encoder without any problem...
Does anybody have an idea?
Here is the Debug Database File that was created:
AME.EnablePresetDB false false
AME.EncoderHost.NoXMP false false
AME.UseExportProgressCallback true true
AME.amewrapper.donothide false false
AddDebugClipInfoToTimelineTooltips false false
AddTimestampToLogFileNames false false
AddUTCTimestampToTraces false false
AllowDynamicLinkToOwnProjectType false false
AllowMergedClipsToBeOpenedAsSequences false false
AllowSetPositionDuringPlayback false false
AnalysisDataIsAlwaysCompressed false false
AnalysisDataIsNeverCompressed false false
ApplicationLanguage en_US en_US
BE.CompressProjects true true
BE.DisableCS7RelinkUpdate false false
BE.EnableNewSerializer true true
Bravo.defaultLanguage false false
CTPreDefinedEncodingType 13 13
CloseAlwaysTimeoutInSeconds 300 300
CloseIfContentionTimeoutInSeconds 15 15
CodeProfiler_AutoStart false false
CompareMediaNodeRenderers false false
CreateLogFilesThatDoNotExist false false
DLG.DebugRelinkAsync true true
DS.Disable10BitSupport false false
DS.DisablePixelFormatShaders false false
DS.ForceCPUOnly false false
DVA_syncWindowEnablement false false
DisableGPUMediaNode false false
DisableHighQualityAVCHDPlayback false false
DisableNewMediaNodeRenderer false false
DisableSequenceSettingMasterChannelType true true
DisableSpeculativePrefetching false false
DistanceFromLastStateToNeedANewMPEGInfo 20 20
DumpProject false false
DvaMarshalRPCLogging false false
EnableDogEars false false
EnableGPUDebayer true true
EnableRedGPUDebayer false false
ExporterQT.DNxHDNativeSupportEnabled false false
FE.AudioPluginScanOnFirstLaunch true true
FE.PerformanceLogging false false
GF.DisableAcceleratedDisplay false false
GF.DisableAcceleratedRenderer false false
GF.EnableMultipleGPUs true true
GF.EnableNVIDIAOpenCL false false
GF.ProfileKernels false false
GF.SupportCPUDevices false false
HandlerProject.HoverScrubDelay 250 250
IgnoreDirtyState false false
ImporterMXFEnable true true
LinkLocate.Auto true true
LogTimeInTicks true true
MC.AudioRenderer.ComplexityBeforeRender 200 200
MC.BE.AddDocIDOnImport true true
ML.EnableDiskCache false false
ML.LoadTestingPluginsAtStartup false false
ML.SimulateGrowingFiles false false
MPEGDisableMainConceptIndexing false false
MPEGDisableMultipleOpens false false
MZ.DisableMetadataDatabase false false
MaxLogSize 0 0
MinimumDelayBetweenFlushesInSeconds 1 1
Monitor.PlaybackQuality 2 2
Monitor.ScrubbingQuality 2 2
Monitor.StoppedQuality 4 4
NumberOfInstancesBeforeContention 5 5
Player.EnablePerfomanceStatics false false
QE.EnableQEDOM false false
QT.DisableQuickTime32 false false
QT.EnableNativeExports true true
QT32ServerManager.StartupTimeout 30000 30000
REDRocketCompletelyDisabled false false
REDRocketMaximumNumberOfCardsToUse 0 0
ShowExperimentalEffectParameters false false
SuppressPeakFileGeneration false false
TimeWarpFilterEnabled false false
TraceAsync false false
TraceSyslog
WindowMediaPARApproximation true true
assert.enabled false false



