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Error of compilation for an IOS project:
Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded
at adobe.abc.Algorithms$SetMap.get(Algorithms.java:226)
at adobe.abc.Algorithms$ExprWorkQueue.add(Algorithms.java:491)
at adobe.abc.Algorithms$ExprWorkQueue.addAll(Algorithms.java:524)
at adobe.abc.GlobalOptimizer.sccp_analyze(GlobalOptimizer.java:6007)
at adobe.abc.GlobalOptimizer.sccp(GlobalOptimizer.java:4733)
at adobe.abc.GlobalOptimizer.optimize(GlobalOptimizer.java:3615)
at adobe.abc.GlobalOptimizer.optimize(GlobalOptimizer.java:2309)
at adobe.abc.LLVMEmitter.optimizeABCs(LLVMEmitter.java:534)
at adobe.abc.LLVMEmitter.generateBitcode(LLVMEmitter.java:343)
at com.adobe.air.ipa.GOAOTCompiler.convertAbcToLlvmBitcodeImpl(GOAOTCompiler.java:243)
at com.adobe.air.ipa.BitcodeGenerator.main(BitcodeGenerator.java:85)
Compilation failed while executing : ADT
We allocate 4GB of memory for the compilator and the results is the same. The build is very long (~5 min)