1 Reply Latest reply: Aug 14, 2014 11:50 PM by scarrey RSS

    Red Dragon Premiere CS6 (can't import.. gulp!)

    Head Scratcher Community Member

      Hello,

       

      When trying to import Red Dragon footage into Premiere Pro CS6 I get the following message: "Unsupported format or damaged file."

       

      The footage is:

      Type: REDcode 7:1

      Resolution: 3840 x 2160

       

      Tried importing older footage from Red Epic and it works perfectly.  The Red Dragon footage works perfectly in Red Cine-X Pro also so I know it's a Premiere issue.

       

      From what I've been reading there is no support for Dragon footage in CS6 but I'm hoping that is not true and that there is an update I can install or some viable workaround. 

       

      I really hope someone can help with this issue, I would be eternally grateful for a solution. 

       

      Please let me know.

       

      Thanks.

        • 1. Re: Red Dragon Premiere CS6 (can't import.. gulp!)
          scarrey CommunityMVP

          I know that RED Dragon 6K requires accelerated debayering which has been added to Premiere Pro CC 2014 Release and I have ran successful tests of the .r3d's and not only do they import no problem, they play back in near realtime even on an old slow machine and via the Source Settings option you have access to debayering and color space adjustments, similar to those in RedCine.  As for import support for CS6 I do not believe that any official support exists, however as you say older epic r3d's you have found to work and Dragon files are also r3d format, just larger and with more metadata.  However, since camera origination type is key metadata to set the proper debayering and colorspace, it is very likely that CS6 does not recognize the header data and therefore is initiating the error as it doesn't know how to handle it and therefore sees it as unsupported.  My recommendation would be to download the free trial version of Premiere Pro CC2014 and chances are it imports with no problems confirming that indeed it is incompatibility with CS6.  Also this way you will gain many performance enhancements and other features to support working with Ultra Hi-Res+ media and across Prelude, Premiere, After FX, SpeedGrade & Media Encoder.  As for a workaround to use Dragon footage in CS6, you can always use RedCine to Transcode the media out to another format that is natively supported by CS6.