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1. Re: How to add an event after ALL the components of an animation(incl. symbols)were created and played?
heathrowe Jan 10, 2014 8:45 AM (in response to Jaroslaw Jan)Add a click {} event handler to the elements like this
sym.play(0);
This should take you back to the beginning of the main timeline.
Darrell
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2. Re: How to add an event after ALL the components of an animation(incl. symbols)were created and played?
QuadrantProductions Oct 16, 2014 8:33 AM (in response to heathrowe)Can a click event handler be added to the stage to control symbols that are on the stage? Like this question How to add a symbol event handler (on click or on mouseover) on the stage timeline
Basically we are looking for way to load in a bunch of instructions at run time, instead of having to individually control each individual symbol.



