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1. Re: Adding type to a hat
rkelly0137 Oct 28, 2014 2:09 PM (in response to phyllisj9)The main reason why it doesn't look real is because it's a perfect image, perfect text, in a perfect solid black. Of course it doesn't look real. There's a variety of methods to make it look more real and help it blend into the image. You want to make it look like it was painted or printed on, maybe a bit old and scratched, and not pure black (that light streak that goes through the "I" should be highlighted too). Try a couple of these:
- Fix the warp, that arc doesn't conform to the hat. It should be bigger in the center than it is on the ends to appear like it's wrapping around the hat. It shouldn't take much.
- Get rid of the perfect black. Play with the layer blending modes to get something you like. Just scroll through them until you find something you like.
- Add some noise to make it look like a photo and not graphic type (shouldn't take much noise, and make it monochromatic).
- Go into into liquify and nudge it just a bit here or there so it's not perfect.
- Add a layer mask and use a splatter brush to fade it a bit in places. Or add a scratch or two.
- Try a layer effect to give it a bit of a ridge, maybe an emboss or something.
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2. Re: Adding type to a hat
phyllisj9 Oct 28, 2014 2:23 PM (in response to rkelly0137)Thanks!!! I'll experiment with all of those. I haven't had much luck with warping (the above is not even warped because every warp I tried looked fake). But I'll experiment with the other effects you've listed. Thanks for the list!
Phyllis
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3. Re: Adding type to a hat
rkelly0137 Oct 28, 2014 2:29 PM (in response to phyllisj9)I would arc in the opposite direction, then I'd rasterize the layer (make a copy first) and play around with it either in Liquify, or Warp Transform.
Once you get the perspective you want (make a copy) and play around with blending modes, noise, masks, etc.
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