1 Reply Latest reply: Nov 3, 2014 10:23 PM by Mark Mapes RSS

    Timeline EXTREMELY laggy in CC 2014, please help!

    lcagaiden Community Member

      Hi there,

      I just updated to Premiere CC 2014 and am having a terrible lag issue.

      After any action i do in the timeline (move/trim clip, copy/paste any setting, change opacity/position, add effect, anything), it takes anywhere between 5-15sec for the change to apply and for me to be able to continue with the work.  Playback is smooth and all, scrubbing is fine, but it's drivng me crazy when i need to move a clip few frames over and need to spend 5 minutes doing something so simple...

       

      This doesn't seem so extreme on very small projects (i just made a small test project and lag wasn't too bad) but I'm now working on a feature and can't work this way...  I've reduced my project to only a couple video tracks, i've removed all unused files, i've imported to a new project, but nothing makes any difference...

       

      I had none of those issues with previous version of CC...  I'd uninstall and go back to CC, but now i did some work in CC2014 and don't want to loose it, not sure if the file has backwards compatibility... ugggh.

      Any help would be appreciated.

      Matt

       

      * I'm on an HP workstation with Nvidia Quadro 2000

        • 1. Re: Timeline EXTREMELY laggy in CC 2014, please help!
          Mark Mapes Employee Hosts

          First of all, Premiere CC 2014.0.1 and earlier are not forward compatible with a project saved in 2014.1.

           

          We've had several customers report a similar issue. Some have resolved it by disabling one of the following options:

          • Timeline Display Settings>Show Through Edits
          • Timeline Display Settings>Show Duplicate Frame Markers
          • Timeline Display Settings>Show FX Badges
          • Preferences>General>Display out of sync indicators for unlinked clips
          • Preferences>Media>Automatically Refresh Growing Files

          Also, at least a couple of customers have found that Renderer is set to GPU Acceleration using OpenCL rather than CUDA.

           

          For other users, none of these measures have helped, so it seems likely that a performance bug was introduced in CC2014.1 that we have yet to isolate. Here are the two main threads in this vein:

           

          Any details that you can add to those discussions is most welcome.