2 Replies Latest reply on Jan 8, 2016 8:05 AM by devGBN

    Best way to build arms in Character Animator?


      So I notice that even when the mesh is properly applied to my character, the arms still move in a very awkward and rubber-like way. I have tried using sticks but what I really need is some sort of hinge where the arm can rotate from a point instead of being warped.