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XD not working - no artboards

Explorer ,
Nov 07, 2016 Nov 07, 2016

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I've just downloaded the latest version of XD, went to try the tutorial, nothing, blank screen.

i can't draw artboards, just get a grey pasteboard. same when trying UI kits or templates.

have un/re-installed three times now.

any ideas?

Screen Shot 2016-11-07 at 20.54.54.png

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correct answers 1 Correct answer

Adobe Employee , Nov 07, 2016 Nov 07, 2016

One last suggestion would be to boot your device into Safe Mode (hold shift key at boot til you see the progress meter after the apple logo), if you've booted successfully to safe mode the upper right says SAFE BOOT.

See if XD runs in that mode (on retina it will run slow and be incorrectly scaled in safe mode as it's using a stock driver, but you should at least see artboards)..if it works in this state, then perhaps the issue is simply something conflicting with Open GL like a startup item or a

...

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Adobe Employee ,
Nov 07, 2016 Nov 07, 2016

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Hi Scott,

This is the first we've seen of this particular issue, it looks like the design surface isn't rendering at all.

Had previous versions been working for you?

Can you post your OS version, and stats on your Graphics card?  Basically a screenshot of 'About this Mac' would suffice and the first page of the Hardware Overview of the System Report if possible?

Thanks in advance.

Best,

Corey L,

Adobe Systems, Inc.

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Explorer ,
Nov 07, 2016 Nov 07, 2016

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Hi Corey;

weird isn't it...previous version worked fine to my knowledge, haven't really had to use XD properly yet, but thought i'd give it a go tonight and do the tutorial, and found this problem. here's a screenshot of my spec.

out of interest, i booted up new photoshop and am having a similar issue, can't use dartboards....

Screen Shot 2016-11-07 at 21.58.22.png

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Explorer ,
Nov 07, 2016 Nov 07, 2016

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oh and i'm on el capitan 10.11.6

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Adobe Employee ,
Nov 07, 2016 Nov 07, 2016

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Can you paste the output of the 'Graphics/Displays' portion of the System Report? If Photoshop is also having issues, then I feel there may be something up with your Open GL driver or graphics hardware. 

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Explorer ,
Nov 07, 2016 Nov 07, 2016

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ok....this isn't sounding good.Screen Shot 2016-11-07 at 22.10.46.png

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Adobe Employee ,
Nov 07, 2016 Nov 07, 2016

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All very useful but nothing jumps out. If other apps are misbehaving and something is wrong with your graphics subsystem then there is not much I can advise at the moment.

If you have spare cycles, it's possible that there's relevant information in your Mac log that could help us diagnose this.

  • Run XD and repro the problem (perhaps load one of the UI kits).
  • Use Spotlight to bring up Console.app (or open it from /Applications/Utilities)
  • Click on "All Messages" under "System Log Queries" at the top of the list on the left, then type "Adobe XD" into the search bar at the top right
  • If the time when this occurred was more than a few hours ago, you might have to click on the "Earlier" button at the bottom of the window to find relevant log messages.
  • Select and copy any log messages from the most recent run (if any), then paste them here.

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Explorer ,
Nov 07, 2016 Nov 07, 2016

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Here you go:

07/11/2016 20:09:53.918 Adobe XD[1211]: SpWelcomeScreenWindowController::windowDidLoad 376.871002ms

07/11/2016 20:09:53.962 Adobe XD[1211]: [Crashlytics] Version 3.7.0 (102)

07/11/2016 20:09:54.399 Adobe XD[1211]: SpWelcomeScreenWindowController::didFinishLoadForFrame 857.711975ms

07/11/2016 20:13:15.769 Adobe XD[1211]: Unable to acquire GL context. Error code: 0

07/11/2016 20:13:16.354 Adobe XD[1211]: SpWindowController::windowDidLoad (load file) 574.059021ms

07/11/2016 20:13:44.971 Adobe XD[1211]: Unable to acquire GL context. Error code: 0

07/11/2016 20:13:45.634 Adobe XD[1211]: SpWindowController::windowDidLoad (load file) 661.958984ms

07/11/2016 20:13:59.062 Adobe XD[1211]: Unable to acquire GL context. Error code: 0

07/11/2016 20:14:21.942 Adobe XD[1211]: Unable to acquire GL context. Error code: 0

07/11/2016 20:14:22.253 Adobe XD[1211]: SpWindowController::windowDidLoad (load file) 309.126007ms

07/11/2016 20:15:37.961 Adobe XD[1211]: Unable to acquire GL context. Error code: 0

07/11/2016 20:15:38.641 Adobe XD[1211]: SpWindowController::windowDidLoad (load file) 678.049988ms

07/11/2016 20:16:14.341 Adobe XD[1211]: Unable to acquire GL context. Error code: 0

07/11/2016 20:16:14.660 Adobe XD[1211]: SpWindowController::windowDidLoad (load file) 317.520996ms

07/11/2016 20:19:08.993 Adobe XD[1237]: SpWelcomeScreenWindowController::windowDidLoad 251.128006ms

07/11/2016 20:19:09.027 Adobe XD[1237]: [Crashlytics] Version 3.7.0 (102)

07/11/2016 20:19:09.470 Adobe XD[1237]: SpWelcomeScreenWindowController::didFinishLoadForFrame 728.593994ms

07/11/2016 20:19:11.232 Adobe XD[1237]: [Crashlytics:Crash] WARNING: the user prompt feature is enabled. As of Crashlytics 3.0.0, implementing a user prompt is the application's responsibility. See Crashlytics.h's notes about -crashlyticsDidDetectReportForLastExecution:completionHandler:

07/11/2016 20:19:13.339 Adobe XD[1237]: Unable to acquire GL context. Error code: 0

07/11/2016 20:19:13.744 Adobe XD[1237]: SpWindowController::windowDidLoad (load file) 392.915985ms

07/11/2016 20:22:27.028 Adobe XD[1237]: Unable to acquire GL context. Error code: 0

07/11/2016 20:22:27.784 Adobe XD[1237]: SpWindowController::windowDidLoad (load file) 755.104980ms

07/11/2016 20:51:04.806 Adobe XD[1290]: SpWelcomeScreenWindowController::windowDidLoad 369.815002ms

07/11/2016 20:51:04.859 Adobe XD[1290]: [Crashlytics] Version 3.7.0 (102)

07/11/2016 20:51:05.502 Adobe XD[1290]: SpWelcomeScreenWindowController::didFinishLoadForFrame 1065.489990ms

07/11/2016 20:51:07.063 Adobe XD[1290]: [Crashlytics:Crash] WARNING: the user prompt feature is enabled. As of Crashlytics 3.0.0, implementing a user prompt is the application's responsibility. See Crashlytics.h's notes about -crashlyticsDidDetectReportForLastExecution:completionHandler:

07/11/2016 20:51:07.699 Adobe XD[1290]: Unable to acquire GL context. Error code: 0

07/11/2016 20:51:08.255 Adobe XD[1290]: SpWindowController::windowDidLoad (load file) 543.203003ms

07/11/2016 21:25:56.385 Adobe XD[1290]: Unable to acquire GL context. Error code: 0

07/11/2016 21:25:56.698 Adobe XD[1290]: SpWindowController::windowDidLoad (load file) 311.309998ms

07/11/2016 21:48:14.522 Adobe XD[1290]: BUG in libdispatch client: kevent[EVFILT_MEMORYSTATUS] add: "Operation not supported" - 0x2d

07/11/2016 21:48:14.632 Adobe XD[1290]: assertion failed: 15G31: libxpc.dylib + 78286 [54D1328E-054E-3DAA-89E2-375722F9D18F]: 0x89

07/11/2016 22:00:49.357 Adobe XD[1290]: Unable to acquire GL context. Error code: 0

07/11/2016 22:00:49.792 Adobe XD[1290]: SpWindowController::windowDidLoad (load file) 433.152008ms

07/11/2016 22:07:31.971 ReportCrash[1999]: Saved crash report for Adobe XD[1290] version 0.6.2.7 (0.6.2.7) to /Users/scottmarlow/Library/Logs/DiagnosticReports/Adobe XD_2016-11-07-220731_Scotts-MacBook-Pro.crash

07/11/2016 22:07:36.561 Adobe XD[2002]: SpWelcomeScreenWindowController::windowDidLoad 284.734009ms

07/11/2016 22:07:36.617 Adobe XD[2002]: [Crashlytics] Version 3.7.0 (102)

07/11/2016 22:07:37.313 Adobe XD[2002]: SpWelcomeScreenWindowController::didFinishLoadForFrame 1036.687988ms

07/11/2016 22:15:44.953 Adobe XD[2002]: [Crashlytics:Crash] WARNING: the user prompt feature is enabled. As of Crashlytics 3.0.0, implementing a user prompt is the application's responsibility. See Crashlytics.h's notes about -crashlyticsDidDetectReportForLastExecution:completionHandler:

07/11/2016 22:15:45.906 Adobe XD[2002]: Unable to acquire GL context. Error code: 0

07/11/2016 22:15:46.440 Adobe XD[2002]: SpWindowController::windowDidLoad (load file) 523.088989ms

07/11/2016 22:39:20.399 Adobe XD[2002]: Unable to acquire GL context. Error code: 0

07/11/2016 22:39:21.278 Adobe XD[2002]: SpWindowController::windowDidLoad (load file) 877.041992ms

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Adobe Employee ,
Nov 07, 2016 Nov 07, 2016

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At this point we can confirm that something is definitely wrong with OpenGL on your system, but beyond that I can't speculate if it's hardware or a driver issue. Apple doesn't make it easy to simply refresh/update your graphics drivers independently of a wholesale OS update.

I'm not about to ask you to upgrade to Sierra but perhaps it would to the trick.  Beyond that I personally am out of ideas but will continue to search around and will report back if I find something.

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Adobe Employee ,
Nov 07, 2016 Nov 07, 2016

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One last suggestion would be to boot your device into Safe Mode (hold shift key at boot til you see the progress meter after the apple logo), if you've booted successfully to safe mode the upper right says SAFE BOOT.

See if XD runs in that mode (on retina it will run slow and be incorrectly scaled in safe mode as it's using a stock driver, but you should at least see artboards)..if it works in this state, then perhaps the issue is simply something conflicting with Open GL like a startup item or application that is running in your menu bar, etc.  Restarting in non-safe mode would return to using the stock Intel Iris 5100 drivers which may or may not be corrupt so if it goes back to not working you may be just out of luck.

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Explorer ,
Nov 08, 2016 Nov 08, 2016

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LATEST

Hi Corey;

Well, what do ya know.......

i booted in safe mode, XD worked FINE....Photoshop not so much......I booted in admin account both XD and Photoshop absolutely fine, then.....

booted back up in my normal user account, both XD and Photoshop absolutely fine and dandy.

Such weirdness. I still think my Mac has a few issues, with restarting etc, so maybe time for a good old back and and restore to latest OS. Many thanks for your time and help on this.

Take Care

Scott

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Adobe Employee ,
Nov 07, 2016 Nov 07, 2016

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One more for good measure..if you happen to use Chrome it would be interesting to know how it's fairing with Open GL on your machine.  You can type chrome://gpu/ in the URL bar and see something like this at the top:

Graphics Feature Status

Canvas: Hardware accelerated

Flash: Hardware accelerated

Flash Stage3D: Hardware accelerated

Flash Stage3D Baseline profile: Hardware accelerated

Compositing: Hardware accelerated

Multiple Raster Threads: Enabled

Native GpuMemoryBuffers: Hardware accelerated

Rasterization: Hardware accelerated

Video Decode: Hardware accelerated

Video Encode: Hardware accelerated

VPx Video Decode: Hardware accelerated

WebGL: Hardware accelerated

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Explorer ,
Nov 07, 2016 Nov 07, 2016

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Ok, good morning Corey, (and Peter) thanks for your time on this, it certainly is frustrating. I'll pick this up after work this evening.

Sent from my iPhone

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Explorer ,
Nov 08, 2016 Nov 08, 2016

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Graphics Feature Status

  • Canvas: Hardware accelerated
  • Flash: Hardware accelerated
  • Flash Stage3D: Hardware accelerated
  • Flash Stage3D Baseline profile: Hardware accelerated
  • Compositing: Hardware accelerated
  • Multiple Raster Threads: Enabled
  • Native GpuMemoryBuffers: Hardware accelerated
  • Rasterization: Hardware accelerated
  • Video Decode: Hardware accelerated
  • Video Encode: Hardware accelerated
  • VPx Video Decode: Hardware accelerated
  • WebGL: Hardware accelerated

Driver Bug Workarounds

  • disable_framebuffer_cmaa
  • disable_multimonitor_multisampling
  • disable_webgl_rgb_multisampling_usage
  • get_frag_data_info_bug
  • msaa_is_slow
  • pack_parameters_workaround_with_pack_buffer
  • rebind_transform_feedback_before_resume
  • regenerate_struct_names
  • scalarize_vec_and_mat_constructor_args
  • set_zero_level_before_generating_mipmap
  • unfold_short_circuit_as_ternary_operation
  • unpack_alignment_workaround_with_unpack_buffer
  • use_intermediary_for_copy_texture_image
  • use_shadowed_tex_level_params
  • validate_multisample_buffer_allocation

Problems Detected

Version Information

Data exported11/8/2016, 9:13:05 PM
Chrome versionChrome/54.0.2840.71
Operating systemMac OS X 10.11.6
Software rendering list version11.12
Driver bug list version9.00
ANGLE commit id905fbdea9ef0
2D graphics backendSkia/54 a21f10dd8b19c6cb47d07d94d0a0525c16461969
Command Line ArgsChrome.app/Contents/MacOS/Google Chrome --no-startup-window --flag-switches-begin --flag-switches-end

Driver Information

Initialization time96
In-process GPUfalse
Sandboxedtrue
GPU0VENDOR = 0x8086, DEVICE= 0x0a2e *ACTIVE*
Optimusfalse
AMD switchablefalse
Driver vendor
Driver version
Driver date
Pixel shader version
Vertex shader version
Max. MSAA samples
Machine model nameMacBookPro
Machine model version11.1
GL_VENDOR
GL_RENDERER
GL_VERSION
GL_EXTENSIONS
Disabled Extensions
Window system binding vendor
Window system binding version
Window system binding extensions
Direct renderingYes
Reset notification strategy0x0000
GPU process crash count0

Compositor Information

Tile Update ModeZero-copy
Partial RasterEnabled

GpuMemoryBuffers Status

ATCSoftware only
ATCIASoftware only
DXT1Software only
DXT5Software only
ETC1Software only
R_8GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
BGR_565Software only
RGBA_4444Software only
RGBX_8888Software only
RGBA_8888GPU_READ, SCANOUT
BGRX_8888GPU_READ, SCANOUT
BGRA_8888GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
YVU_420Software only
YUV_420_BIPLANARGPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
UYVY_422GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT

Log Messages

  • [364:1295:1108/211305:ERROR:gl_context_cgl.cc(129)] : Error creating context.
  • [364:1295:1108/211305:ERROR:gpu_info_collector.cc(46)] : gl::init::CreateGLContext failed
  • [364:1295:1108/211305:ERROR:gpu_info_collector.cc(114)] : Could not create context for info collection.
  • [364:1295:1108/211305:ERROR:gpu_child_thread.cc(434)] : gpu::CollectGraphicsInfo failed (fatal).

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Explorer ,
Nov 07, 2016 Nov 07, 2016

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I have to turn in now, but will pick up this conversation tomorrow, thanks Corey.

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Adobe Employee ,
Nov 07, 2016 Nov 07, 2016

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One other quick sanity check, after loading a file can you hit cmd-0 to zoom to the contents of the document?  If the canvas is still empty, it's looking like an odd graphics driver issue.

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Explorer ,
Nov 07, 2016 Nov 07, 2016

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no, CMD-0  doesn't work, nothing changes...

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