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Broken graph/curve

Community Beginner ,
Nov 10, 2016 Nov 10, 2016

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Hi!

I've been having this issue for quite a few versions and I couldn't find anything in the forum regarding this, which makes me confused. Occasionally I get broken curves in between keyframes for some reason, not quite sure why. Now for example I created a shape, set a keyframe at 01:00 and 04:00 and added a few extra keyframes in between (all linear still). When they were added I saw that the curve wasn't linear when I previewed, it gets this zig-zag applied to it.

Since I couldn't find anything about it it's either a bug or I'm stupid to understand why. I know my colleague has the same issue. Anyone know's how to fix it any why it appears?

broken_curve.png

Thanks in advance!

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correct answers 1 Correct answer

LEGEND , Nov 10, 2016 Nov 10, 2016

it's called the boomerang effect. basically when you have bezier handles to position keyframe, you could run into situations where the motion should be static but the bezier handles create unwanted motion. more about it here:

if it's after the fact: select the two keyframes that you have the in between unwanted motion and select keyframe interpolation

choose linear for spatial interpolation:

here's my advice first thing I do when I teach after effects is go to preferences and tell my students to se

...

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LEGEND ,
Nov 10, 2016 Nov 10, 2016

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it's called the boomerang effect. basically when you have bezier handles to position keyframe, you could run into situations where the motion should be static but the bezier handles create unwanted motion. more about it here:

if it's after the fact: select the two keyframes that you have the in between unwanted motion and select keyframe interpolation

choose linear for spatial interpolation:

here's my advice first thing I do when I teach after effects is go to preferences and tell my students to set the default to linear under preferences->general. I do this also in any system I am working on.

this can save so much trouble. if I want bezier I will create it myself thank you

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LEGEND ,
Nov 10, 2016 Nov 10, 2016

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....OR.....

     You can close the Graph Editor, highlight the layer in question, and simply fix the Bezier Handles on the position path keyframes in the Comp window.  That's how I do it.

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LEGEND ,
Nov 10, 2016 Nov 10, 2016

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this is possible but I find it user error prone. you have to contract 4 bezier handles that are on top of each other. it's too easy to mess it up.

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LEGEND ,
Nov 10, 2016 Nov 10, 2016

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4 position keyframes in PRECISELY the same place?  A little extreme, if you ask me.  I have no problems just zooming in, highlighting the problem keyframe and playing with the handles.  Normally you just want to straighten out the motion path, anyway, and the handles take care of that nicely.

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LEGEND ,
Nov 10, 2016 Nov 10, 2016

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4 position keyframes in PRECISELY the same place?

potentially 4 bezier handles, not 4 keyframes. 2 keyframes - potentially 2 handles to each keyframe. you will have to contract all the handles to make the movement linear between these two same value keyframes. in my opinion this is a time consuming, complicated and less efficient way to work when all you want to do is set 2 keyframes as linear in space.

001.gif

that's why I recommend right clicking and setting the keyframe interpolation in the menu. there is yet another efficient and fast way to do it:  highlight both keyframes in the timeline, then use either the selection tool and Ctrl+Alt+Click on them in the composition window , or just use the pen tool and click- this will convert the bezier to linear in space.

002.gif

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