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Hi,
I have an html5 extension working, I can break point on my code and debug really nicely with chrome remotely.
But I don't know how to debug the functions inside my jsx file, those I call using evalScript. I'm loading them using the manifest.xml <ScriptPath>, and it is being loaded correctly since if I change my functions to do something simple like app.documents.add(), it works.
So... can I find that jsx file from my chrome devtools? or how am I supposed to debug that file?
Thank you!
If it's just about sending a possible jsx script execution error, you may want to use the basic callback mechanism
HTML
var csInterface = new CSInterface();
csInterface.evalScript('app.documents.add();', function(result){
console.log(result);
});
JSX
function myJSXScript() {
try {
doc.name; //should throw an error
return "ok";
}
catch(err) {
return err.line+"//"+err.message;
}
}
If you have many elemnts to log, you can use events
HTML
...var csInterface = new CSInterface();
csInterface.addEventLi
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If it's just about sending a possible jsx script execution error, you may want to use the basic callback mechanism
HTML
var csInterface = new CSInterface();
csInterface.evalScript('app.documents.add();', function(result){
console.log(result);
});
JSX
function myJSXScript() {
try {
doc.name; //should throw an error
return "ok";
}
catch(err) {
return err.line+"//"+err.message;
}
}
If you have many elemnts to log, you can use events
HTML
var csInterface = new CSInterface();
csInterface.addEventListener("jsxLog", function(event){
console.log('JSX Message:' + event.data);
});
JSX
function myJSXScript() {
log( "So far so good" );
log( "Still going" );
log( "Well all fine" );
}
function log ( msg ) {
var externalObjectName = "PlugPlugExternalObject";
try {
var mylib = new ExternalObject( "lib:" + externalObjectName );
var eventObj = new CSXSEvent();
eventObj.type = "jsxLog";
eventObj.data = msg;
eventObj.dispatch();
}
catch(err){}
}
}
HTH
Loic