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Is it possible to add more turns, instead of just having frontal, quarter and profile? If so, how can I do it. My brother (a fellow designer animator who specialises in 3D) is working on a 3D model that is looking very good indeed in CA but if we could add just a few more turns, it would look perfect.
So the AUTO head turner will only do up to 7. But if you use keyboard triggers you could do as many as you want. Imagine having 10 heads triggered via the number keys. The only issue you run into is that all those heads start to get very processor intensive if they also have their own eyes and mouth set.
It could be possible to experiment with some flat in between steps where the pupils and mouth are static. You could even do cycle layers this way - have Frontal by default, and when you switch to
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So the AUTO head turner will only do up to 7. But if you use keyboard triggers you could do as many as you want. Imagine having 10 heads triggered via the number keys. The only issue you run into is that all those heads start to get very processor intensive if they also have their own eyes and mouth set.
It could be possible to experiment with some flat in between steps where the pupils and mouth are static. You could even do cycle layers this way - have Frontal by default, and when you switch to Left Quarter, have a 5-frame animation play of the facial features moving to get to the new position.
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Yes, the cycles would work nicely actually
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Did I see before that you can add motion blur?
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Not automatically - you would have to fake it.
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Ah. I just saw the motion icons on the panel. Haven't actually looked into what they do properly yet
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Motion blur would be a thrill. And, hey, even Anime Studio Debut had one back years ago…