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Hello
I have put draggers on both my characters pupils, but instead of moving the eye, they stay still and the artwork is dragged (see below image)
What could I be doing wrong>?
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Usually this thing happens if there's a conflict between one thing holding another thing back, or improper handle placement.
But shouldn't Eye Gaze > Mouse & Touch Input do the same? Or did you want something special to happen to the pupils that eye gaze doesn't allow?
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Are you able to move the eyes using the mouse? Thats what I've been trying to do
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Yes - under eye gaze, camera input is the default, but arming mouse & touch will let you control them with the mouse instead - no extra draggable required!