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PathPoint on GradientMesh ?

Advisor ,
Jan 01, 2017 Jan 01, 2017

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I'm wondering if I need to use PathPoint to verify if a point on a gradientMesh has been selected ?

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correct answers 1 Correct answer

Community Expert , Jan 02, 2017 Jan 02, 2017

I meant plugin architecture, develop your own plugin.

have you checked mesh tormentor?

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Community Expert ,
Jan 01, 2017 Jan 01, 2017

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no, Gradient Mesh elements are not accessible to scripting. PathPoint objects refer to regular Path Anchor Points.

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Advisor ,
Jan 01, 2017 Jan 01, 2017

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Is there any way I can access Gradient mesh elements ?

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Community Expert ,
Jan 01, 2017 Jan 01, 2017

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yes, plugins have access to them.

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Advisor ,
Jan 01, 2017 Jan 01, 2017

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Which plugins ? As I'm aware a script listener doesn't exist for Illustrator.

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Community Expert ,
Jan 02, 2017 Jan 02, 2017

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I meant plugin architecture, develop your own plugin.

have you checked mesh tormentor?

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Advisor ,
Jan 02, 2017 Jan 02, 2017

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I know about Mesh tormentor.  I must contact the author of mesh tormentor just to access the path points on a gradient mesh, arghh

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