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Ray-Tracing with AMD GPU

New Here ,
Jan 15, 2017 Jan 15, 2017

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I have the AMD RX480 and I want to use it instead of the CPU. From what I have researched I think thats it's not possible however I thought adobe software started using OpenGL as well. Please correct me if I'm wrong or if there is a way to do it, I'd appreciate the help.

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correct answers 1 Correct answer

Community Expert , Jan 15, 2017 Jan 15, 2017

Ray-traced rendering is no longer being developed because NVIDIA changed their architecture an it was impractical to dedicate more time to development. The new C4D rendering engine is what you should be using.

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Community Expert ,
Jan 15, 2017 Jan 15, 2017

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Ray-traced rendering is no longer being developed because NVIDIA changed their architecture an it was impractical to dedicate more time to development. The new C4D rendering engine is what you should be using.

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New Here ,
Jan 15, 2017 Jan 15, 2017

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Ok thanks but also for previewing my project it runs off the ram and plays at around 1fps, is this what is supposed to happen as I would have thought it should go faster?

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LEGEND ,
Jan 16, 2017 Jan 16, 2017

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What's happening is a phenomenon known as "operator inexperience".  Spend a lot of quality time here:

After Effects tutorials

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New Here ,
Mar 14, 2017 Mar 14, 2017

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Actually, that isn't true.  NVIDIA is still working on raytracing.  The C4D plugin is a different pipeline than the previous ray tracing pipeline.

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Community Expert ,
Mar 14, 2017 Mar 14, 2017

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Pixel_Masher  wrote

Actually, that isn't true.  NVIDIA is still working on raytracing.  The C4D plugin is a different pipeline than the previous ray tracing pipeline.

Incorrect - concerning Adobe - Adobe has depreciated NVIDIA Ray Tracing rendering and is no longer working to develop it or support it because of changes made by NVIDIA in the architecture. Nothing NVIDIA does will add support to After Effects unless Adobe and NVIDIA come to another agreement on joint development. That is highly unlikely because there are so many more GPU's out there that work with different and more compatible calculations.

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