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How to enable Cuda Feature on AE CC2017 with Nvidia M5000M GPU

New Here ,
Nov 30, 2016 Nov 30, 2016

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Hi,

I'm facing issue to enabling GPU on Ray-tracing in AE CC2017. Any idea how to resolve it?

Btw, I have no issue to enable Cuda on my Premiere Pro CC 2017.

Capture.PNG

OS: WIN 7 SP1 64 bits

Nvidia video driver: 375.86-quadro-grid-desktop-notebook-win8-win7-64bit-international-whql

GPU: Nivida M5000M

Thanks.

Regards,

KK

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correct answers 1 Correct answer

LEGEND , Dec 01, 2016 Dec 01, 2016

is M5000M different from 5000M? because if it is, M5000M it's not supported by Ae for ray-tracing

After Effects System Requirements for Mac OS and Windows

but hold on, why would you want to use the old, obsolete 3D renderer when you can use the much better C4D RENDERER ? you don't need cuda for that because it uses multi-threaded CPU. try it.

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Explorer ,
Dec 01, 2016 Dec 01, 2016

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Hello,

i'm facing the exact same problem, but with a NVIDIA Quadro K2200 graphics card.
Any help would be greatly appreciated! Thank you!

NVIDIA Quadro K2200

Driver version: 375.86

CUDA Cores 640

GPU Memory 4GB GDDR5

Total available graphics memory 20451MB

Memory Interface 128-bit

Memory Bandwidth 80 GB

...

Windows 8.1 Pro, 64bit

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LEGEND ,
Dec 01, 2016 Dec 01, 2016

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i'm facing the exact same problem, but with a NVIDIA Quadro K2200 graphics card.

you card is not supported for ray-tracing as well. if you are using CC2017, you can use the C4D Renderer

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Explorer ,
Dec 01, 2016 Dec 01, 2016

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Thank you for your quick response. I will look into that!

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LEGEND ,
Dec 01, 2016 Dec 01, 2016

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is M5000M different from 5000M? because if it is, M5000M it's not supported by Ae for ray-tracing

After Effects System Requirements for Mac OS and Windows

but hold on, why would you want to use the old, obsolete 3D renderer when you can use the much better C4D RENDERER ? you don't need cuda for that because it uses multi-threaded CPU. try it.

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New Here ,
Dec 01, 2016 Dec 01, 2016

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Hi Roei,

You are right, M5000M is difference with 5000M card.

Seem like my GPU too new and currently AE are not supported. Will take your advice use C4D option, let see how it goes.

Thanks.

Regards,

KK

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Community Beginner ,
Feb 27, 2017 Feb 27, 2017

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Hi Adobe,

is there any update about the support for NVIDIA m5000m?

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Community Expert ,
Feb 27, 2017 Feb 27, 2017

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Support is not likely because Adobe is no longer developing CUDA support for AE because NVIDIA changed direction in the middle of their development and it never worked as it should. The new specialized rendering engine is the C4D renderer with will detect your GPU all by it's self and requires no additional settings or switches to be thrown in the Preferences.

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LEGEND ,
Feb 28, 2017 Feb 28, 2017

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However, if you MUST use the ray-traced renderer to create your 3d geometry, there is a box you can tick to use "unsupported" cards. It may work (and it may not), but it's worth a try if you have an NVIDIA card.

enablegpu.png

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Community Beginner ,
Mar 01, 2017 Mar 01, 2017

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thank you!

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New Here ,
Mar 24, 2017 Mar 24, 2017

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Hi,

I'm having trouble enabling GPU on Ray-tracing in After Effects 2017. I have a Radeon RX 470 GPU.

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Community Expert ,
Mar 24, 2017 Mar 24, 2017

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You should not be using Ray-traced rendering. Use the C4D renderer instead. It works better and faster on just about any GPU. CUDA is no longer being developed or supported by Adobe. This information is in the feature notes for the last build.

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LEGEND ,
Mar 25, 2017 Mar 25, 2017

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LATEST

osgonse86  wrote

I'm having trouble enabling GPU on Ray-tracing in After Effects 2017. I have a Radeon RX 470 GPU.

As Rick says, you should use the new C4D Renderer.

This is especially true in your case, because you CANNOT use an AMD card to accelerate the ray-traced renderer. It MUST be an NVIDIA card since it's built on NVIDIA's Optix library. (I'm sure the card-centric nature of the feature is one of many reasons Adobe has abandoned the ray-traced renderer.)

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