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Importing graphics to Animate CC

New Here ,
Mar 15, 2017 Mar 15, 2017

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According to the help and support files, one should be able to import to the stage or library .wmf or .emf files. When I attempt to do this, they do not appear in the library or on the stage. This used to work great in Flash CS6 and Flash CC. Is there a setting I need to change somewhere?

I am using a PC, Windows 10, with an I7 Intel processor and Nvidia Graphics card. I am also using a Lenovo all-in-one with Windows 10, an I5 processor and standard Intel graphics. On neither machine does this work. Converting the file to a png or svg does not give me nice shape-based vector graphic. In attempts to modify the shape, it selects only a single vector point (pixel) and does not allow for a smooth line modification with the mouse.

Any suggestions?

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Community Expert ,
Mar 15, 2017 Mar 15, 2017

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try svg.

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New Here ,
Mar 15, 2017 Mar 15, 2017

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As indicated in my previous post, converting to either png or svg file types fails to give me a vector graphic with a stroke and fill. Yes, I break apart or bitmap trace, but it does not produce the same type of vector as in previous versions of Flash that imported wmf or emf files.

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LEGEND ,
Mar 15, 2017 Mar 15, 2017

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SVG is vector graphics, and the strokes and fills get imported ok.

Here's an online converter for wmf to svg. I tried example wmf files and as svg they were still vectors:

Convert WMF to SVG (Online & Free) — Convertio

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New Here ,
Mar 15, 2017 Mar 15, 2017

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Thanks for your responses. I know how to convert a wmf to a svg. I must not be explaining my self correctly. Yes, I can use Modify Break Apart, and get individual pieces. But I want to point to an edge, get the mouse pointer with the arc symbol, and "bow" the edge. When I point to an edge of an imported svg file, it get the L shape symbol on the mouse pointer, as if I am pointing to single point on a line. This is not what I want or need, and it is not how it worked in previous versions of Flash.

Thanks again for your help.

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LEGEND ,
Mar 15, 2017 Mar 15, 2017

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Ordinary SVG seems to show the curve cursor ok, but the converted from WMF file didn't, it had the L cursor you mentioned.

One option for you is to install CS6 again, purely for things like this. Hopefully a WMF imported into CS6, if it has the curve cursor, would still be the same in Animate CC 2017.

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