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Applying a pre-made texture on an .obj file

New Here ,
Apr 06, 2017 Apr 06, 2017

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So, I got an .OBJ file and a pre made textures(a separate .tga file) that I want to put on the OBJ file.

Note that I am not trying to make the material stay there forever, I just need it for preview purposes since I am using photoshop to see how models would look like in the games I am working for.

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correct answers 1 Correct answer

Community Expert , Apr 06, 2017 Apr 06, 2017

After loading your .obj file, have you clicked on the Diffuse folder in properties and then on "Replace Texture" and then loaded your .tga file?

Dave

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LEGEND ,
Apr 06, 2017 Apr 06, 2017

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And what exactly is the problem?

Mylenium

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Community Expert ,
Apr 06, 2017 Apr 06, 2017

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After loading your .obj file, have you clicked on the Diffuse folder in properties and then on "Replace Texture" and then loaded your .tga file?

Dave

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New Here ,
Apr 06, 2017 Apr 06, 2017

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That's what I was looking for Thank you very much!

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Community Expert ,
Apr 06, 2017 Apr 06, 2017

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You're welcome

Dave

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New Here ,
Apr 13, 2017 Apr 13, 2017

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i need to do this but accidently deleted 3D dropdown where the diffuse option is. how can i get it back?

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Community Expert ,
Apr 13, 2017 Apr 13, 2017

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I don't understand when you say "I......... deleted 3D dropdown"?

To get to diffuse menu, click on a material in the 3D panel

In the properties panel click on the small folder icon next to Diffuse

You will be given a menu

Note - if you don't see the 3D or properties panels, go to the menu bar choose "Window" and check the appropriate panel

Dave

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