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Camera pan/rotates around a line of the same object

New Here ,
Apr 19, 2017 Apr 19, 2017

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Hi there

Im looking to create a video that rotates around a "line" of objects.

Starting on the face on view of the object, the camera will pan/rotate and zoom out to show many of the objects lined up behind it, keeping on the same axis.

So initially you get the visual that you are looking at only one object only to have the "camera" rotate around to find there is many more lined up behind it.

So my query is what will be the best practice to do this, i have the Pixel Squid plugin that allows me to rotate the object around but whats the best way to set this up. Would it mean setting up a rig etc?

Cheers

Cam

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correct answers 1 Correct answer

LEGEND , Apr 19, 2017 Apr 19, 2017
the camera will move around on a semi circle track

then a simple orbit camera rig might be enough to satisfy your needs: After Effects CS5.5 Orbit camera rigs tutorial

you should create it when the camera is at its default position and it will be right at the camera's focal point. later if you wish you can distance the camera away by offsetting the camera's Z position. use the Y rotation for the Null to orbit around

05.gif

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LEGEND ,
Apr 19, 2017 Apr 19, 2017

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see if this information gives you the workflow you need:

using the Ae Camera can be difficult. most of the time you would benefit from using a Rig. it depends what kind of movement you are going for. different Rigs for different movement:

camera.gif

you would need a more elaborate camera rig that's set setup correctly to prevent Gimbal lock of the 3 rotation axis. for a deep understanding of the problem with creating this type of movement and some solution, I highly recommend you watch this 3 part series by Andrew Davis:

Animating a Camera 1: Camera Difficulties - YouTube

Animating a Camera 2: Simple Rig - YouTube

Animating a Camera 3: Controllers & Point of View - YouTube

if you want to save the trouble in creating this RIg yourself, you can use this script:

malty: Simple Camera Rig - aescripts + aeplugins - aescripts.com

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New Here ,
Apr 19, 2017 Apr 19, 2017

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Thanks for your reply Roei, very helpful!

The example of the square is pretty close, there will be no vertical or up or down movement, and the camera will move around on a semi circle track if that make sense, so there will i guess that there will be two forms of movement at the same time.

An example of the object would be similar to this https://us.123rf.com/450wm/tverdohlib/tverdohlib1507/tverdohlib150700775/42728496-closeup-of-three-t... with the camera rotating around in order to see the other glasses lined up.

Will take a dive into your links

Thanks again

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LEGEND ,
Apr 19, 2017 Apr 19, 2017

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the camera will move around on a semi circle track

then a simple orbit camera rig might be enough to satisfy your needs: After Effects CS5.5 Orbit camera rigs tutorial

you should create it when the camera is at its default position and it will be right at the camera's focal point. later if you wish you can distance the camera away by offsetting the camera's Z position. use the Y rotation for the Null to orbit around

05.gif

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