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Hi, i want to start learning Animate cc, i am an After Effects user and i am primarily interested in exporting short (2sec) Video files (or image sequences) and working with them in the Animate timeline. The file should support an alpha channel. I understand that you would choose to "embed FLV in SWF and play in timeline", but here i read that adobe has killed the FLV Exporter from AE, PPCC and AME.
What is the intended workflow here? Please help!
The resulting interactive animation should be played on an iPad or PC locally, not published on the web so filesize is not an issue. I have no prior knowledge of animate cc or Flash Professional, but i have a pretty good understanding of AE.
Thanks and kind regards,
The easiest solution I think would be to export a PNG sequence from AE, then import the first of those into Animate. Animate should notice that it's a sequence, and offer to import all of the images into a movieclip.
If that doesn't work out you could import all of the PNGs into a blank frame, then select all, and right-click on one to select Distribute to Keyframes. That will spread the PNGs across the timeline.
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PS: After Effects 14.1.0.57, Animate 16.2.0.24 , OSX 10.10.5
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The easiest solution I think would be to export a PNG sequence from AE, then import the first of those into Animate. Animate should notice that it's a sequence, and offer to import all of the images into a movieclip.
If that doesn't work out you could import all of the PNGs into a blank frame, then select all, and right-click on one to select Distribute to Keyframes. That will spread the PNGs across the timeline.
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Thanks Colin, i did not realise that Animate recognises PNGs like that. I now opened AME CS6 and exported an FLV with Alpha. It works but the resolution is limited to 1920x1080 so i think i will go for the PNG workflow with this Projekt:)