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Character Animator: Face scales unusually when speaking

New Here ,
May 06, 2017 May 06, 2017

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Hi Community,

Thank you in advance for any help you can offer me.

I created an Unlisted YouTube Video to explain the problem and with visuals since its hard to explain.: Character Animator Head Scaling - YouTube

The odd scaling is mostly or all in the Y-Axis, it's hard to say for certain.

I have tried changing all of the strengths from 100% to 0%, testing, and then back to normal ranges. But to no avail thus far. Perhaps I missed one, or a different setting. My only added triggers are for keyframe cycles and head turning.

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correct answers 1 Correct answer

Adobe Employee , May 06, 2017 May 06, 2017

So if you set _all_ the Face behavior's Strength parameters down to 0% (at the same time), it's still happening? What version are you using? It's displayed in the menu bar. (Beta 6 is the current version)

If you're willing to share your puppet (File > Export > Puppet...) here or via direct message, we'll take a look.

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Adobe Employee ,
May 06, 2017 May 06, 2017

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So if you set _all_ the Face behavior's Strength parameters down to 0% (at the same time), it's still happening? What version are you using? It's displayed in the menu bar. (Beta 6 is the current version)

If you're willing to share your puppet (File > Export > Puppet...) here or via direct message, we'll take a look.

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New Here ,
May 07, 2017 May 07, 2017

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I hadn't tried all of them on face. Setting the mouth strength to 0% solved the problem. Thanks!

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