• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Bone Tool Terribly Inaccurate

New Here ,
May 13, 2017 May 13, 2017

Copy link to clipboard

Copied

I've been trying to use the bone tool in Animate CC 2017.

It's not very good.

There appears to be a fundamental problem with accuracy, which results in insane amounts of drift.

I guess this is because Flash works with space coordinates with a precision of 1/20 of a unit, but if you change the transformation point or translate a bone by holding alt, the rest of the armature points move slightly.

As an experiment try moving an element with the arrow keys, with each tick notice how the rest of the bones start moving about and ruining your armature?

This does terrible damage to an armature, often you can't even restore it with a series of undo operations.

Unless you think wild inaccuracy isn't a problem, I suggest you try and fix this.

Views

127

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation