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Creating One Texture For a 3D Object

Contributor ,
Jun 04, 2017 Jun 04, 2017

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Why do some of my Objects have numerous layers, and what can I do to create one texture for them?

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correct answers 1 Correct answer

Community Expert , Jun 05, 2017 Jun 05, 2017

Hi

I've not used your gaming engine, but when I've had a similar issue exporting to Blender I did the following:

Before creating your extrusion either Crop or use Image-Trim to bring the canvas edges right in to the edge of the drawing.

Make your extrusion and export. The texture should now fit.

Dave

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Community Expert ,
Jun 04, 2017 Jun 04, 2017

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Layers or surfaces.  3D Layers can be merged therefore you can have several object in a 3d layer  and each object cans have several surfaces.

JJMack

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Community Expert ,
Jun 05, 2017 Jun 05, 2017

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Before  you Edit a texture property you can shift click on several material surfaces in the 3D panel so that your edit adjustment applies to them all.

Dave

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Contributor ,
Jun 05, 2017 Jun 05, 2017

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Thanks for replying.

I took a drawing of mine, and created a 3D Extrusion.  Even after reducing the depth to 0, importing it into my game engine, the drawing I used to create the extrusion does not fully fit the mesh and is very off.Screenshot (1).pngScreenshot (2).png

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Community Expert ,
Jun 05, 2017 Jun 05, 2017

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Hi

I've not used your gaming engine, but when I've had a similar issue exporting to Blender I did the following:

Before creating your extrusion either Crop or use Image-Trim to bring the canvas edges right in to the edge of the drawing.

Make your extrusion and export. The texture should now fit.

Dave

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Contributor ,
Jun 05, 2017 Jun 05, 2017

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Ahh!!!  Thank you.

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