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Hello all - I noticed that in the latest After Effects (and Premier) that when using the Offset effect with scaling, scaling (or zooming) does not use the center point as the anchor point. It has moved to the top left corner of the footage.
To test, 1.) grab any footage 2.) add offset to the clip 3.) set a keyframe with scaling 100% 4.) set another keyframe later with scaling 200%
You'll notice that it zooms to the top left corner. In the previous version, it would zoom to the center of the footage. I noticed because I had saved a preset animation that used to work perfectly, but after the update, stopped working. The effect is described in this video (Sam Kolder smooth ZOOM transition tutorial (free) - YouTube )
Finally, when I render out an AE comp with Offset enabled, Media Encoder fails to encode with the following error.
------------------------------------------------------------
- Encoding Time: 00:04:51
07/17/2017 06:09:53 AM : Encoding Failed
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Export Error
Error compiling movie.
Accelerated Renderer Error
Unable to produce frame.
Writing with exporter: H.264
Writing to file: /Volumes/Macintosh HD/Users/..........
Writing file type: H264
Around timecode: 00:00:08:03 - 00:00:08:06
Rendering at offset: 7.641 seconds
Component: H.264 of type Exporter
Selector: 9
Error code: -1609629695
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It seems like something got hosed with the Offset effect in the latest release.
Nevermind. Found it. Now the anchor point seems to work like it did before. I will try to render shortly. Just curious, why would it interpret the effect differently based on GPU vs CPU? Seems like a bug.
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in the latest version, offset is supported for acceleration through the GPU. check your project settings and change it to "software only" and see if it renders successfully this time. other than that, I check with the steps you provided and see the offset works the same as it did in previous version i.e it set and zoomed at the center.
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Thanks for the suggestion. How do I change that setting in AE and PR?
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you only need to change (if that's what causing the render failure) in Ae.
file->project settings. change it to software only if it's not set to that.
if it renders successfully, this means your GPU failed on rendering this effect. might try to update your driver.
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Nevermind. Found it. Now the anchor point seems to work like it did before. I will try to render shortly. Just curious, why would it interpret the effect differently based on GPU vs CPU? Seems like a bug.
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why would it interpret the effect differently based on GPU vs CPU? Seems like a bug.
I cannot reproduce this in my system. clearly something is wrong with rendering this effect on GPU in your system. this means the effects renders improperly or not at all.